If you remember way back in December, I got word from an old college buddy of mine named Casey Carlin that he and some friends of his from high school were embarking on a journey to create their first game under the name Whole Hog Games. I was immediately taken by their passion for the game and their dedication to making their indie ideas a reality. We did an interview with the whole crew just shortly before their Kickstarter launched and were super happy to see their goals met. Ever since, we’ve done our best to keep up with them ever since as they have toiled away in the mines of Full Bore to bring you the best experience possible.
I’m happy to announce that Full Bore: The First Dig will be available September 10th on PC and Linux with all current and future pre-orders. If you haven’t already pre-ordered the game either by funding it through Kickstarter or via the website, you can do so now for just $8 through the Humble Store at gofullbore.com.
Full Bore: The First Dig is essentially the first part of the game and clocks in at around eight hours of puzzle-world goodness. In their own words, the guys over at Whole Hog Games are terrible with deadlines and wanted to let their backers start playing the game as soon as possible. The First Dig is their way of letting you do that – and it will be fully compatible with the final version, too! Pay through the first half to your hearts content as Frederick or Hildi (or both!) and pick up where you left off as soon as the full release comes through.
Ever since I first heard about this game, Full Bore had been pretty much at the top of my indie must-buy list. (Well, technically I already did buy it because I kicked that pig on Kickstarter!) And that’s not just because I know some of the people behind it. Full Bore is a unique sort of puzzle adventure platformer where the game world itself is essentially just a massive puzzle. I’m terrible at figuring out how the different blocks work and I wind up hitting the backspace respawn button constantly. But it’s fun. The environment is constantly changing. Different blocks are always offering new challenges. Mostly, though, I am really interested in the story behind all the crazy shenanigans going on beneath Full Bore Mining.
A lot of that has changed since the original Kickstarter demo, too, so don’t think that you’re going to get the same experience if you played through that first demo. The story, characters, animation, plot, and the entire underground world you have to explore has been greatly updated. You’re looking at a pretty solid experience here. I mean, you could wait until the final, full release but… I imagine there are plenty of people out there who are just as impatient as me who are ready to jump on this.
Which you can do… by pre-ordering the game before or after September 10th! (And if you can spare a little time, maybe go promote them on Steam Greenlight, too!)